Environment in motion
"While it's important to look to the future, let us not forget the things that got us to where we are."
Older project brought forward into Unreal Engine 5. I wasn't quite happy where I left this project a little over 2 years ago as I feel I have learned a lot in lighting using it to drive a story. Thanks for viewing!
Robot model is YBot from Mixamo with a custom texture pass by me. I wanted to use the UE4 mannequin as a metaphor to moving over to the default mannequin for UE5, but proved to be a little difficult to rip and get animations on.